Dante wrote:
Starting a thread here for those of us using the Android client to keep track of problems/bugs/etc.
I'll try to have semblance of organization with something like:
Confirmed
Unconfirmed
Site Related
WTF
If you see any issues, drop 'em here.
I'll update this post with any new issues added.
Starting the reports here, collected from a few people/places already:
Confirmed
1) Needs to be able to be moved to SD Card due to size of install
2) App causes GPS to run constantly, causing quick battery drain
3) Application is very slow to pick up current location
--Note: This is most likely due to blocked GPS, given Buzztime seems to be doing pretty darned regular checks on "where you are". Witnessed this myself, where I had to walk outside for a clearer view of the sky for it to pick up where I actually was. Waited well over 5 minutes before that.
4) In a lower signal area, the application will boot the player, sometimes mid-game, and say there is a problem with the connection to the location
5) In some cases, the next game will not load, leaving the player in the previous game menu.
--Note: This one is likely due to poor reception, seen it happen twice, on both phones bars were 2 or below.
Unconfirmed
1) Client gives "invalid login or password" while login and password works everywhere else (from Android Marketplace -- two reports)
2) App keeps screen from turning off (from Android Marketplace)
--Note: This is pretty standard functionality for Android, and most Android devices have the ability to turn the screen off from a button should you choose
WTF
1) Needs a logoff key (from Android Marketplace).
2) No question or answer is shown??? (from Android Marketplace)
--**facepalms**
3) Always runs in the background and can't be shut down (from Android Marketplace)
--Both are untrue, and the misconception is across the board for many Android apps
I'll tack on a reply if the same issue is on the iTouch. If someone has an iPhone, you are welcome to share your comparisons.
Confirmed
1) I have the iTouch, which doesn't use an SD card, so can't say if this is a similar issue. Sorry
2) Confirmed on the iTouch. Runs connected all the time, and drains the battery FAST
3) Haven't noticed this on the iTouch, but I've seen it on my HTC EVO Android. When I tested it two days ago in my office, with no widows, it took forever to attempt (and fail) to connect. Note that the iTouch connects via WiFi, and my phone via the cell network.
4) I've had lost connections mid-game with the iTouch, sometimes not able to re-connect to the bar unless I exit the app and go back in.
5) Can't confirm on the iTouch. Anyone with an iPhone confirm this?
Unconfirmed
1) Never had this on the iTouch, and haven't seen it yet on my Android.
2) The screen won't go off on the iTouch either, unless connection to the bar is dropped.
WTF
1) Very much agree that both versions of the app need a logoff and/or exit button
2) It wasn't supposed to show questions. Many comments came out when the iPhone/iTouch app came out. It's obvious why
3) I've seen components run in the background if there is no connect made to a bar, and you don't exit out properly. Not an issue on the iTouch version